diff --git a/README.md b/README.md index c5b44c5..9d8fb55 100644 --- a/README.md +++ b/README.md @@ -41,6 +41,9 @@ I still haven't heard of ways to debug screensavers properly. # :camera: Screenshots +[*pow(The Shining, 2.0)*](https://www.shadertoy.com/view/tlyfDV) by **dean_the_coder** +![shining](screenshots/shining.png) + [*Barber*](https://www.shadertoy.com/view/MsjXDm) by **okro** ![barber](screenshots/barber.png) diff --git a/screenshots/shining.png b/screenshots/shining.png new file mode 100644 index 0000000..fcef97d Binary files /dev/null and b/screenshots/shining.png differ diff --git a/src/include/defines.h b/src/include/defines.h index e924553..0a71468 100644 --- a/src/include/defines.h +++ b/src/include/defines.h @@ -18,7 +18,7 @@ #include -#define SHADERSAVE_VERSION "0.3" +#define SHADERSAVE_VERSION "0.4" #define GLEW_ERROR_SIZE 128 #define OPENGL_ERROR_SIZE 128 diff --git a/src/resources/resources.rc b/src/resources/resources.rc index 322e9f0..3f93fcf 100644 Binary files a/src/resources/resources.rc and b/src/resources/resources.rc differ