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Serpent Warrior (Imperfect, Normal, Perfect) Multistrike #8268

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T3N54Z4NG3T5U opened this issue Aug 30, 2024 · 0 comments
Open
3 tasks done

Serpent Warrior (Imperfect, Normal, Perfect) Multistrike #8268

T3N54Z4NG3T5U opened this issue Aug 30, 2024 · 0 comments

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@T3N54Z4NG3T5U
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Check version

  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • I've checked for duplicate open and closed issues by using the search function of the issue tracker

Check for support

  • I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).

What platform are you running Path of Building on?

Windows

What is the value from the calculation in-game?

Serpent Warrior's Mortar spell when used in defensive stance actually is modified by Multistrike, making it a spell but does not use the cast speed modifier from the minions but the attack.

What is the value from the calculation in Path of Building?

POB calculates the mortar skill (unsure whether it is Mortar 1 or Mortar 2) using cast speed, which would be inaccurate.

How to reproduce the issue

Select Raise Spectre
Select Imperfect/Normal/Perfect Serpent Warrior
Support with Meat Shield to assume Defensive, forcing Mortar behavior
Support with Multistrike
Check Calculations for Mortar and Mortar 2

Character build code

https://pobb.in/dF5rXFElimoh

Screenshots

https://youtu.be/oSjiaY8Zy1I?t=114

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