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This seems like it could be related to a regression somewhere that reintroduces #511 as the behaviour described in that issue is also reintroduced. However this might be outside of ViaRewind; I can reproduce this issue and #511 on a 1.13.2 client as well.
I believe this happens in the 1.16->1.15.2 protocol, meaning 1.16+ clients shouldn't have the issue while 1.15.2 and older do, maybe you can confirm/check this?
I believe this happens in the 1.16->1.15.2 protocol, meaning 1.16+ clients shouldn't have the issue while 1.15.2 and older do, maybe you can confirm/check this?
Tested 1.15.2 through to 1.17 and the first version that I don't see the issue with is 1.17.
/viaversion dump
Outputhttps://dump.viaversion.com/e6f35bd590d62b51aa3476b3a04363e7d9e18534fa8b435ff41819beed40a05a
Console Error
None
Bug Description
Applying a generic.maxHealth attribute via an item results in becoming stuck on the respawn screen. This is mitigated by the absorption effect.
The usage of the attribute in this situation is to reduce the player's health cap.
Steps to Reproduce
Expected Behavior
Respawn screen should not appear
Additional Server Info
1.7.10 player on 1.8.8 Paper-based server
Checklist
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