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Export all animations directly #55
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related to this, |
this can work too |
Currently the exporter's It even supports specifying start / end frames, animation FPS, and flags (1 if animation should be looped, 0 otherwise), like so: Given that you can include multiple animations, one easy workaround for you might be to create a short python snippet that retrieves all of the blender animation (action) names and gives you a string you can just copy+paste into the IQM exporter Like so: Then you just paste that code snippet into Blender's built-in python console and copy+paste the output into the animation box. You could even do additional filtering there to exclude some animations and/or customize the animation's export params. |
Would it be possible to just click export with a animation checkbox and all animation would be in one file ?
I have a model with 300+ animation and it cause problem because i need to do export one animation at a time :'(
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