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Optcarrot Internal

NES architecture

       +-CARTRIDGE--------------+
       |                        |
       |   [PRG ROM]  [CHR ROM] |
       |       |          |     |
       +-------|----------|-----+
               |          |
       +-NES---|----------|-----+
       |       |          |     |
audio----[APU/CPU]------[PPU]------video
       |       |          |     |
       |     [RAM]     [VRAM]   |
       |                        |
       +------------------------+
  • NES

    • CPU: Central Processing Unit (1.8 MHz)
    • PPU: Picture Processing Unit (5.3 MHz: CPU clock x 3)
      • Generates NTSC video output
    • APU: Audio Processing Unit (1.8 MHz)
      • Generates audio wave
    • RAM: Main memory (2 kB)
    • VRAM: Video memory (2 kB)
  • Cartridge

    • PRG ROM: Program Memory
    • CHR ROM: Character Memory (dot-picture)

Modules

Main

  • Optcarrot::NES (in lib/optcarrot/nes.rb)

This connects CPU, PPU, APU, peripherals, and frontend drivers (such as SDL2). Stackprof is managed in this module.

Core

  • Optcarrot::CPU (in lib/optcarrot/cpu.rb)
  • Optcarrot::PPU (in lib/optcarrot/ppu.rb)
  • Optcarrot::APU (in lib/optcarrot/apu.rb)

These modules emulate CPU, PPU, and APU, respectively. In principle, they does not depend on a specific frontend.

CPU and PPU have a inner class OptimizedCodeBuilder that creates the source code of the generated core (see later). It parses the source code itself with assumption that the indent is sane. So, be careful to modify the source code of CPU and PPU.

Peripherals

  • Optcarrot::Pad (in lib/optcarrot/pad.rb)

This emulates a game pad. This module itself does not depend on a specific frontend.

  • Optcarrot::ROM (in lib/optcarrot/rom.rb)

This emulates a cartridge. Optcarrot::ROM itself emulates NROM mappers. It is carefully designed so that other NES mappers can be defined by extending this module. Actually lib/optcarrot/mapper/*.rb are defined in this way.

Frontend

  • Optcarrot::Driver (in lib/optcarrot/driver.rb)

This file includes abstract classes for user frontend. Actual frontends are defined in lib/optcarrot/driver/*.rb.

A frontend consists of Video, Audio, and Input drivers. Basically, a user can combine a favorite drivers. But some drivers are tied to another specific drivers, e.g., SFMLInput can be used only when SFMLVideo is used.

  • Optcarrot::Config (in lib/optcarrot/config.rb)

This serves as a configuration manager with a command-line option parser.

Helpers

  • Optcarrot::CodeOptimizationHelper (in lib/optcarrot/opt.rb)

This module provides some helper methods to manipulate source code.

  • Optcarrot::Palette (in lib/optcarrot/palette.rb)

This generates a palette data.

Two "cores" of Optcarrot

The performance bottleneck of Optcarrot is PPU emulation. It takes about 80% of the execution time.

Optcarrot has two PPU emulation cores: the default core and the optimized core.

  • The default core: Slow, but its source code is (relatively) clean by using Fiber.

  • The optimized core: Fast, but it source code is super-dirty. It consists of a while-loop that includes one big case-when statement.

Casual Ruby users should write clean code. So Ruby should aim to achieve 60 fps by the default core in future. The optimized core is a play ground to research a promising approach to improve the performance of Ruby implementations.

CPU emulation is the second bottleneck. Optcarrot also has two CPU emulation core in the same fashion.

Optimized core

The source code of optimized core is dynamically generated. Optcarrot performs the following steps at the startup:

  1. Read the source code of the default core, i.e., s = File.read(__FILE__)
  2. Apply a series of string manipulations and generate the source code, i.e., s = s.gsub(...)
  3. Load the generated source code, i.e., eval(s)

The actual generators are PPU::OptimizedCodeBuilder and CPU::OptimizedCodeBuilder.

In step 2, some optimizations, e.g., method inlining and easy pre-computation, are applied. You can see the list of available optimizations by a command-line option --list-opts.

$ bin/optcarrot --list-opts

The meanings of each optimization are shown in the last of this document.

Optimization tuning

You can enable/disable each optimization by --opt-ppu and --opt-cpu.

# Use the generated core with optimizations `method_inlining' and `split_show_mode' enabled
$ bin/optcarrot --opt-ppu=method_inlining,split_show_mode ... [ROM file]

# Use the generated core with all optimizations
$ bin/optcarrot --opt-ppu=all [ROM file]

# Use the generated core with all optimizations but `method_inlining'
$ bin/optcarrot --opt-ppu=-method_inlining ... [ROM file]

# Use the generated core with *no* optimizations
$ bin/optcarrot --opt-ppu=none [ROM file]

Note that "the generated core with no optimizations" is different to "the default core". The default core uses a Fiber, but the generated core is based on a while-loop. The performance of them are nearly the same in MRI (but it varys in other Ruby implementations).

Static code generation

If you want to see the actual source code of the generated core, use --dump-ppu or --dump-cpu.

$ bin/optcarrot --dump-ppu
$ bin/optcarrot --opt-ppu=all --dump-ppu

You can use the dumped core by --load-ppu or --load-cpu,

$ bin/optcarrot --dump-ppu > ppu-core.rb
$ bin/optcarrot --load-ppu=ppu-core.rb [ROM file]

Some incomplete Ruby implementations fail to run the code generator for some reasons. You can also use this feature in this case.

Basic structure of the generated cores

PPU:

def run
  while @hclk < @hclk_target
    case @hclk
    when 0 then ...
    when 1 then ...
    ...
    end
  end
end

CPU:

def run
  while true
    @opcode = fetch_pc
    case @opcode
    when 0x00 then ...
    when 0x01 then ...
    ...
    end
  end
end

method inlining

Before

case @opcode
when OP_AND
  fetch
  execute_and
  store
...
end

After

case @opcode
when OP_AND
  # fetch
  @operand = @mem[@addr]

  # execute_and
  @operand &= @A

  # store
  @mem[@addr] = @operand
...
end

constant inlining

Before

case @opcode
when OP_AND then ...
when OP_OR  then ...
when OP_EOR then ...
...
end

After

case @opcode
when 0x29 then ...
when 0x09 then ...
when 0x49 then ...
...
end

ivar localization

Before

def run
  while @hclk < @hclk_target
    case @hclk
    when 0 then ...
    when 1 then ...
    ...
    end
  end
end

After

def run
  __hclk__ = @hclk
  __hclk_target__ = @hclk_target

  while __hclk__ < __hclk_target__
    case __hclk__
    ...
    end
  end

ensure
  @hclk = __hclk__
  @hclk_target = __hclk_target__
end

split path

Before

def run
  while @hclk < @hclk_target
    case @hclk
    when 0
      clk_0 if @enabled
    when 1
      clk_1 if @enabled
    ...
    end
  end
end

After

def run
  if @enabled
    while @hclk < @hclk_target
      case @hclk
      when 0
        clk_0
      when 1
        clk_1
      ...
      end
    end
  else
    while @hclk < @hclk_target
      case @hclk
      when 0
        # skip
      when 1
        # skip
      ...
      end
    end
  end
end

fast path

Before

def run
  while @hclk < @hclk_target
    case @hclk
    when 0
      clk_0
    when 1
      clk_1
    ...
    end
  end
end

After

def run
  while @hclk < @hclk_target
    case @hclk
    when 0
      if @hclk + 8 < @hclk_target
        clk_0
        clk_1
        clk_2
        clk_3
        clk_4
        clk_5
        clk_6
        clk_7
      else
        clk_0
      end
    when 1
      clk_1
    ...
    end
  end
end

batch render pixel (w/ fast path)

Before

if @hclk + 8 < @hclk_target
  clk_0; render_pixel
  clk_1; render_pixel
  clk_2; render_pixel
  clk_3; render_pixel
  clk_4; render_pixel
  clk_5; render_pixel
  clk_6; render_pixel
  clk_7; render_pixel
else
  clk_0
end

After

if @hclk + 8 < @hclk_target
  clk_0
  clk_1
  clk_2
  clk_3
  clk_4
  clk_5
  clk_6
  clk_7
  render_eight_pixels
else
  clk_0
end

clock specialization

Before

def run
  while @hclk < @hclk_target
    case @hclk
    when 0, 8, 16, 24, 32
      foo if @hclk = 16
      clk_0_mod_8
    ...
    end
  end
end

After

def run
  while @hclk < @hclk_target
    case @hclk
    when 0, 8, 24, 32
      clk_0_mod_8
    when 16
      foo
      clk_0_mod_8
    ...
    end
  end
end

oneline

Before

def run
  while @hclk < @hclk_target
    ....
  end
end

After

def run;while @hclk < @hclk_target;....;end;end