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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.10 FATAL_ERROR)
project(openmc C CXX)
option(XDG_ENABLE_MOAB "Enable support for the MOAB mesh library" ON)
option(XDG_ENABLE_MFEM "Enable support for the MFEM mesh library" OFF)
option(XDG_ENABLE_LIBMESH "Enable support for the libMesh mesh library" OFF)
option(XDG_BUILD_TESTS "Enable C++ unit testing" ON)
option(XDG_BUILD_TOOLS "Enable tools and miniapps" ON)
# Set version numbers
set(XDG_VERSION_MAJOR 0)
set(XDG_VERSION_MINOR 14)
set(XDG_VERSION_RELEASE 1)
set(XDG_VERSION ${OPENMC_VERSION_MAJOR}.${OPENMC_VERSION_MINOR}.${OPENMC_VERSION_RELEASE})
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose build type" FORCE)
endif()
# Compiler options (things in this section may not be platform-portable)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# require MOAB for now
if (XDG_ENABLE_MOAB)
find_package(MOAB REQUIRED HINTS ${MOAB_DIR})
endif()
# use Embree for CPU ray tracing
find_package(embree 3.0.0...4.0.0 REQUIRED)
if (NOT ${EMBREE_VERSION} VERSION_GREATER 3.6.0)
message(FATAL_ERROR "XDG requires Embree v3.6.1 or higher.")
endif()
# Catch2 testing module
if (XDG_BUILD_TESTS)
find_package(Catch2 QUIET NO_SYSTEM_ENVIRONMENT_PATH)
if (NOT Catch2_FOUND)
add_subdirectory("vendor/catch2")
endif()
include(CTest)
endif()
# fmt
find_package(fmt QUIET NO_SYSTEM_ENVIRONMENT_PATH)
if (NOT fmt_FOUND)
set(FMT_INSTALL ON CACHE BOOL "Generate the fmt install target")
add_subdirectory(vendor/fmt)
endif()
# argparse
add_subdirectory(vendor/argparse)
list(APPEND xdg_sources
src/geometry/measure.cpp
src/geometry/plucker.cpp
src/geometry/closest.cpp
src/error.cpp
src/mesh_manager_interface.cpp
src/ray_tracing_interface.cpp
src/triangle_intersect.cpp
src/util/str_utils.cpp
src/xdg.cpp
)
if (XDG_ENABLE_MOAB)
list(APPEND xdg_sources
# MOAB
src/moab/mesh_manager.cpp
src/moab/direct_access.cpp
src/moab/metadata.cpp
)
endif()
add_library(xdg SHARED ${xdg_sources})
# pass precompile definition depending on embree version
if (${EMBREE_VERSION} VERSION_GREATER_EQUAL 4.0.0)
target_compile_definitions(xdg PUBLIC XDG_EMBREE4)
else()
target_compile_definitions(xdg PUBLIC XDG_EMBREE3)
endif()
if (${CMAKE_BUILD_TYPE} MATCHES "Debug")
target_compile_definitions(xdg PUBLIC XDG_DEBUG)
endif()
if (XDG_BUILD_TESTS)
add_subdirectory("tests")
endif()
if (XDG_BUILD_TOOLS)
add_subdirectory("tools")
endif()
target_include_directories(xdg
PUBLIC
$<INSTALL_INTERFACE:include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
)
target_link_libraries(xdg embree fmt::fmt)
if (XDG_ENABLE_MOAB)
target_link_libraries(xdg MOAB)
endif()
#===============================================================================
# RPATH information (from OpenMC)
#===============================================================================
# Provide install directory variables as defined by GNU coding standards
include(GNUInstallDirs)
# This block of code ensures that dynamic libraries can be found via the RPATH
# whether the executable is the original one from the build directory or the
# installed one in CMAKE_INSTALL_PREFIX. Ref:
# https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/RPATH-handling
# use, i.e. don't skip the full RPATH for the build tree
set(CMAKE_SKIP_BUILD_RPATH FALSE)
# when building, don't use the install RPATH already
# (but later on when installing)
set(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
# add the automatically determined parts of the RPATH
# which point to directories outside the build tree to the install RPATH
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
# the RPATH to be used when installing, but only if it's not a system directory
list(FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_FULL_LIBDIR}" isSystemDir)
if("${isSystemDir}" STREQUAL "-1")
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_FULL_LIBDIR}")
endif()
#=================================================================
# Installation & Packaging
#=================================================================
configure_file(cmake/XDGConfig.cmake.in "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/XDGConfig.cmake" @ONLY)
configure_file(cmake/XDGConfigVersion.cmake.in "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/XDGConfigVersion.cmake" @ONLY)
install(TARGETS xdg
EXPORT xdg-targets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
INCLUDES DESTINATION include
)
install(EXPORT xdg-targets
FILE XDGTargets.cmake
NAMESPACE xdg::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/xdg
)
install(FILES
"${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/XDGConfig.cmake"
"${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/XDGConfigVersion.cmake"
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/xdg
)
install(DIRECTORY include/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})