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If you attempt to connect via the dolos socket with an incorrect network magic, you will get an HandshakeProtocol(Plexer(AgentDequeue)) error.
HandshakeProtocol(Plexer(AgentDequeue))
However, even after correcting the network magic, subsequent connections will fail with connection refused:
ConnectFailure(Os { code: 61, kind: ConnectionRefused, message: "Connection refused" })
The text was updated successfully, but these errors were encountered:
Note that, much like #293, the only indication that something is wrong comes when you shut down the node
2024-07-13T20:46:59.257467Z INFO stage{stage="ledger"}: gasket::runtime: switching stage phase prev_phase=Teardown next_phase=Ended Error: × serve thread ├─▶ serving Ouroboros ╰─▶ server error: handshake version not accepted
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fixed by #297
scarmuega
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If you attempt to connect via the dolos socket with an incorrect network magic, you will get an
HandshakeProtocol(Plexer(AgentDequeue))
error.However, even after correcting the network magic, subsequent connections will fail with connection refused:
The text was updated successfully, but these errors were encountered: