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refactor: improve appmanifest check and force update logic
The code changes refactor the `fn_appmanifest_check` function in the `core_steamcmd.sh` file. The improvements include: - Checking if `BytesDownloaded` and `BytesToDownload` match, and forcing an update if they don't. - Checking if `BytesStaged` and `BytesToStage` match, and forcing an update if they don't. - For GoldSrc engine, checking if `SharedDepots` exists in the appmanifest file, and forcing an update if it doesn't. - Fetching missing appmanifest files from GitHub for specific game shortnames. These changes enhance the reliability of the appmanifest check process and ensure that updates are forced when necessary.
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