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Release v23.3.6 #4257

Merged
merged 9 commits into from
Jul 5, 2023
Merged

Release v23.3.6 #4257

merged 9 commits into from
Jul 5, 2023

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dgibbs64
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@dgibbs64 dgibbs64 commented Jul 5, 2023

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- Set `consoleverbose` to "yes" in BTL Server configuration
- Remove redundant line in KF Server configuration
- Remove redundant line in RO Server configuration
- Update VH Server executable path and remove redundant line
- Update BTL Server game version to Ubuntu 20.04 in serverlist.csv
The code changes refactor the `fn_monitor_check_lockfile` function to include additional checks for backup and debug modes. The new functions `fn_monitor_check_backup` and `fn_monitor_check_debug` are added to handle these checks. Additionally, the `fn_monitor_check_install` function is introduced to check if an installation is currently running. The existing check for active updates in the `fn_monitor_check_update` function is also improved.

These changes enhance the monitoring functionality by providing more comprehensive checks for different scenarios, ensuring that the monitor does not run when certain conditions are met.
The `fn_monitor_check_update` function has been refactored to improve readability and efficiency. Specifically, a specific check for docker has been added to ignore the command "watch -n 1800 ./csgoserver update". Additionally, the logic for updating the `monitorps` variable has been simplified.
The commit updates the querymode to "1" and removes the value for querytype in the _default.cfg file. This change refactors the configuration related to querying game servers.

Mordhau query port no longer starts with the server. Disabling querying
The querymode and querytype values in the mohaaserver config have been updated. The new values are querymode="1" and an empty string for querytype. This change refactors the configuration to use a different method for querying game server information.
The `querymode` has been changed from "2" to "1" and the `querytype` has been cleared in the jc3server configuration file. This change refactors the way server queries are handled.
The log directory configuration has been updated for multiple game servers. The LGSM_LOGDIR environment variable is now checked and used if available, otherwise the default root directory is used. This change ensures that the correct log directories are set for each server.
@dgibbs64 dgibbs64 added this to the v23.3.0 milestone Jul 5, 2023
@dgibbs64 dgibbs64 merged commit 6be6e95 into master Jul 5, 2023
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@dgibbs64 dgibbs64 deleted the hotfix/v23.3.6 branch July 5, 2023 15:56
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github-actions bot commented Jul 8, 2024

This pull request has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

@github-actions github-actions bot locked as resolved and limited conversation to collaborators Jul 8, 2024
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