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{ | ||
"AppVersion": "1.0.0.0", | ||
"Title": "Starfield", | ||
"Thumbnail": "zgnwendr.jpg", | ||
"Preview": "vqxuyt4a.gif", | ||
"Desc": "Particles (stars) flowing gently in a Perlin Noise field.", | ||
"Author": "HaLo2FrEeEk", | ||
"License": null, | ||
"Contact": "", | ||
"Type": 1, | ||
"FileName": "index.html", | ||
"Arguments": "", | ||
"IsAbsolutePath": false, | ||
"Id": null, | ||
"Tags": null, | ||
"Version": 0 | ||
} |
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{ | ||
"count": { | ||
"type": "slider", | ||
"text": "Count", | ||
"min": 1000, | ||
"max": 14000, | ||
"tick": 1000, | ||
"step": 100, | ||
"value": 6000 | ||
}, | ||
"size": { | ||
"type": "slider", | ||
"text": "Size", | ||
"min": 0, | ||
"max": 7, | ||
"tick": 1, | ||
"step": 0.1, | ||
"value": 2 | ||
}, | ||
"speed": { | ||
"type": "slider", | ||
"text": "Speed", | ||
"min": 1, | ||
"max": 7, | ||
"tick": 1, | ||
"step": 0.1, | ||
"value": 3 | ||
}, | ||
"maxAge": { | ||
"type": "slider", | ||
"text": "Max Age", | ||
"min": 12, | ||
"max": 3000, | ||
"tick": 100, | ||
"step": 12, | ||
"value": 96 | ||
}, | ||
"res": { | ||
"type": "slider", | ||
"text": "Noise field resolution", | ||
"min": 1, | ||
"max": 16, | ||
"tick": 1, | ||
"step": 0.1, | ||
"value": 4 | ||
}, | ||
"color": { | ||
"type": "color", | ||
"text": "Color", | ||
"value": "#FF0F7F" | ||
}, | ||
"rainbow": { | ||
"type": "checkbox", | ||
"value": false, | ||
"text": "Rainbow Mode (ignores Color)" | ||
}, | ||
"frozen": { | ||
"type": "checkbox", | ||
"value": false, | ||
"text": "Freeze noise field" | ||
}, | ||
"showfr": { | ||
"type": "checkbox", | ||
"value": false, | ||
"text": "Show Framerate (max is 12)" | ||
}, | ||
"refresh": { | ||
"type": "button", | ||
"text": "", | ||
"value": "Refresh" | ||
} | ||
} |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<title>Starfield</title> | ||
<script src="p5.min.js"></script> | ||
<script src="starfield.js"></script> | ||
<link rel="stylesheet" type="text/css" href="style.css"> | ||
<meta charset="utf-8"> | ||
</head> | ||
<body> | ||
<script src="sketch.js"></script> | ||
</body> | ||
</html> |
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const queryString = window.location.search; | ||
const params = new URLSearchParams(queryString); | ||
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let showfr = false; | ||
let fr = []; | ||
let mspf = []; | ||
let timer = new Timer(); | ||
let starfield; | ||
let fade = .05; | ||
let firstload = true; | ||
let opts = { | ||
"count": 5000, | ||
"hsl": [332, 100, 52.94, 1], | ||
"size": 1, | ||
"speed": 3, | ||
"dSpeed": 0.98, | ||
"dZ": 0.01, | ||
"trailLen": 20, | ||
"maxAge": 96, | ||
"res": 4, | ||
"screenRatio": 0, | ||
"rainbow": false, | ||
"frozen": false | ||
}; | ||
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function livelyPropertyListener(name, val) { | ||
switch(name) { | ||
case "count": | ||
var currentCount = starfield.opts.count; | ||
starfield.opts.count = val; | ||
if(val > currentCount) { | ||
starfield.populate(currentCount); | ||
} else if(val < currentCount) { | ||
starfield.stars.slice(val, currentCount - val); | ||
} | ||
break; | ||
case "speed": | ||
starfield.opts.speed = val; | ||
break; | ||
case "size": | ||
starfield.opts.size = val; | ||
break; | ||
case "maxAge": | ||
starfield.opts.maxAge = val; | ||
break; | ||
case "res": | ||
starfield.opts.res = val; | ||
break; | ||
case "color": | ||
var c = color(val); | ||
starfield.opts.hsl = [hue(c), saturation(c), lightness(c), 1]; | ||
background(starfield.opts.hsl); | ||
for(var i = 0; i < 100; i++) { | ||
background(0, fade); | ||
} | ||
break; | ||
case "rainbow": | ||
starfield.opts.rainbow = val; | ||
break; | ||
case "frozen": | ||
starfield.opts.frozen = val; | ||
break; | ||
case "refresh": | ||
location.reload(); | ||
break; | ||
case "showfr": | ||
showfr = val; | ||
if(!val && !firstload) { | ||
fill(opts.hsl); | ||
rect(0, 0, 302, 52); | ||
fill(0, fade); | ||
for(var i = 0; i < 100; i++) { | ||
rect(0, 0, 302, 52); | ||
} | ||
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} | ||
break; | ||
}; | ||
} | ||
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function setup() { | ||
let canv = createCanvas(window.innerWidth, window.innerHeight); | ||
canv.elt.addEventListener("contextmenu", (e) => e.preventDefault()); | ||
frameRate(12); | ||
noFill(); | ||
noStroke(); | ||
angleMode(DEGREES); | ||
colorMode(HSL); | ||
textSize(30); | ||
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opts.screenRatio = width / height; | ||
starfield = new Starfield(opts); | ||
starfield.populate(); | ||
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background(starfield.opts.hsl); | ||
for(var i = 0; i < 100; i++) { | ||
background(0, fade); | ||
} | ||
} | ||
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function draw() { | ||
background(0, fade); | ||
timer.start(); | ||
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starfield.update(); | ||
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// Show Framerate | ||
if(showfr && frameCount > 1) { | ||
fr.push(frameRate()); | ||
if(fr.length > 100) fr.shift(); | ||
mspf.push(timer.end()); | ||
if(mspf.length > 100) mspf.shift(); | ||
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strokeWeight(2); | ||
fill(0); | ||
rect(0, 0, 300, 50); | ||
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noStroke(); | ||
fill(starfield.opts.hsl); | ||
var debug = (Math.round((fr.reduce((s, e) => s + e) / fr.length) * 100) / 100) + " fps / "; | ||
debug += Math.round(mspf.reduce((s, e) => s + e) / mspf.length) + " mspf"; | ||
text(debug, 10, 35); | ||
noFill(); | ||
} | ||
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if(firstload) firstload = false; | ||
} | ||
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// | ||
// Timer | ||
// | ||
function Timer() { | ||
this.s = 0; | ||
this.e = 0; | ||
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this.start = function() { | ||
this.s = Date.now(); | ||
return this.s; | ||
} | ||
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this.end = function() { | ||
this.e = Date.now(); | ||
return this.results(); | ||
} | ||
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this.results = function() { | ||
return (this.e - this.s); | ||
} | ||
} |
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/* | ||
To Do: | ||
Fade out on death, don't just disappear | ||
Cache noise values...somehow | ||
*/ | ||
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function Starfield(opts) { | ||
let _sf = this; | ||
_sf.opts = opts; | ||
_sf.zoff = random(100, 200); | ||
_sf.stars = []; | ||
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_sf.populate = function(i = 0) { | ||
for(i; i < _sf.opts.count; i++) { | ||
_sf.stars[i] = new Star(); | ||
} | ||
} | ||
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_sf.update = function() { | ||
for(var i = 0; i < _sf.opts.count; i++) { | ||
_sf.stars[i].step(); | ||
} | ||
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_sf.zoff += _sf.opts.frozen ? 0 : _sf.opts.dZ; | ||
} | ||
} | ||
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function Star() { | ||
Star.prototype.spawn = function() { | ||
this.pos = createVector(random(0, width), random(0, height)); | ||
this.dir = createVector(0, 0); | ||
this.cd = starfield.opts.size; | ||
this.oob = starfield.opts.trailLen; | ||
this.age = random(0, starfield.opts.maxAge); | ||
this.prevpos = 0; | ||
this.noise = 0; | ||
} | ||
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Star.prototype.step = function() { | ||
this.noise = this.noiseAt(); | ||
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if(this.cd > 0) { | ||
this.cd -= this.noise; | ||
if(this.cd < 0) this.cd = 0; | ||
} | ||
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this.draw(); | ||
this.move(); | ||
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this.age++; | ||
if(this.age > starfield.opts.maxAge) this.spawn(); | ||
} | ||
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Star.prototype.move = function() { | ||
this.dir.x += starfield.opts.speed * cos(this.noise * (360 + 180)); | ||
this.dir.y += starfield.opts.speed * sin(this.noise * (360 + 180)); | ||
this.dir.mult(starfield.opts.dSpeed * this.noise); | ||
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this.prevpos = {x: this.pos.x, y: this.pos.y}; | ||
this.pos.add(this.dir); | ||
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if(this.pos.x < -starfield.opts.size || this.pos.x > width + starfield.opts.size || | ||
this.pos.y < -starfield.opts.size || this.pos.y > height + starfield.opts.size) { | ||
// Out-of-bounds, countdown | ||
this.oob--; | ||
} else { | ||
// Reset if in-bounds | ||
this.oob = starfield.opts.trailLen; | ||
} | ||
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if(this.oob == 0) { | ||
this.spawn(); | ||
} | ||
} | ||
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Star.prototype.draw = function() { | ||
var sw = (starfield.opts.size - this.cd) * this.noise; | ||
strokeWeight(sw); | ||
stroke(this.colorAt()); | ||
beginShape(); | ||
vertex(this.pos.x, this.pos.y); | ||
vertex(this.prevpos.x, this.prevpos.y); | ||
endShape(); | ||
} | ||
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Star.prototype.noiseAt = function(a = 0, o = 0, x = this.pos.x, y = this.pos.y, zoff = starfield.zoff) { | ||
return noise( | ||
1 + (x / (width / starfield.opts.res / starfield.opts.screenRatio)) + (cos(a) * o), | ||
1 + (y / (height / starfield.opts.res)) + (sin(a) * o), | ||
zoff); | ||
} | ||
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Star.prototype.colorAt = function(am = null) { | ||
var hue = Array.from(starfield.opts.hsl); | ||
if(starfield.opts.rainbow) { | ||
hue[0] = ((hue[0] - 180) + (360 * this.noise)) % 360; | ||
} else { | ||
hue[0] = ((hue[0] + 60) - (120 * this.noise)) % 360; | ||
} | ||
hue[3] = (hue[3] / 2) + (hue[3] / 2) * this.noise; | ||
hue[3] *= am || 1; | ||
return hue; | ||
} | ||
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this.spawn(); | ||
this.move(); | ||
} | ||
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||
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|
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html, body { | ||
background: #000; | ||
margin: 0; | ||
padding: 0; | ||
} | ||
canvas { | ||
display: block; | ||
} |
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