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README: Use OpenXRay's Continuous Integration
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Zegeri committed Oct 8, 2018
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Expand Up @@ -5,8 +5,8 @@ X-Ray Engine 1.6 expansion [![Codacy Badge](https://api.codacy.com/project/badge

|Platform|Build Status|
|--------|------|
| Linux (GCC)(Release)(x64/x86) |[![Build Status](https://api.travis-ci.org/q4a/xray-16.svg?branch=linux)](https://travis-ci.org/q4a/xray-16)|
| Windows (MSVC)(Debug/Mixed/Release)(x64/x86) |[![Build status](https://ci.appveyor.com/api/projects/status/beb4c2xtyru4galx/branch/linux?svg=true)](https://ci.appveyor.com/project/q4a/xray-16)|
| Linux x64 |[![Build Status](https://api.travis-ci.org/OpenXRay/xray-16.svg?branch=xd_dev)](https://travis-ci.org/OpenXRay/xray-16)|
| Windows |[![Build status](https://ci.appveyor.com/api/projects/status/16mp39v0d7fts6yf?svg=true)](https://ci.appveyor.com/project/OpenXRay/xray-16)|

This repository contains X-Ray Engine sources based on version 1.6.02.
The original engine is used in S.T.A.L.K.E.R. Call of Pripyat game released by GSC Game World.
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