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+ AxelDominator weight calculations for CEatableItem weight
~ uncommented artefact immunities code to be displayed in tooltip ~ uncommented outfit immunities code to be displayed in tooltip + added new lua exported methods, for game_object class: u8 get_remaining_uses() void set_remaining_uses(u8) u8 get_max_uses() = potential fix for crash when placing item with 0 remaining uses into a container ~ global lua exported method UpdateActorMenu() now updates current item cell + added global lua exported method, game_object CurrentItemAtCell() (**not working apparently)
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