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Fix conventions and update tasks.
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Pavel Kovalenko committed Sep 27, 2014
1 parent c5d82af commit c05c0a5
Showing 1 changed file with 4 additions and 5 deletions.
9 changes: 4 additions & 5 deletions doc/design/tasks.txt
Original file line number Diff line number Diff line change
Expand Up @@ -28,8 +28,6 @@ nitrocaster: Pavel Kovalenko
- detach/update ODE
- dig through current ODE and analyze changes that were made by GSC
- get the latest ODE and make sure it can be used with xray
* detach/update LuaJIT
* detach/update LuaBind
- known bugs
- generic
- stackoverflow when starting with too long command line
Expand All @@ -55,6 +53,7 @@ nitrocaster: Pavel Kovalenko
proper default values when DepthEnable flag is false. Because of this incorrect initialization previously created
state cannot be found, so renderer creates it over and over.
Link ref: http://msdn.microsoft.com/en-us/library/windows/desktop/bb205036(v=vs.85).aspx
* D3D11Shader.h from DirectX SDK conflicts with one from Windows SDK
- improvements
- multiplayer
- use GSC server instead of GameSpy one
Expand All @@ -76,7 +75,7 @@ nitrocaster: Pavel Kovalenko
- tweak CConsole to use new logger
- log messages
- fix log messages format (normally, the 'color' character should be followed by a space)

STALKER_2010: Andrew Boyarshin
* detach/update LuaJIT
* detach/update LuaBind
* detach/update LuaJIT
* detach/update LuaBind

2 comments on commit c05c0a5

@nitrocaster
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To @STALKER2010 :

  • when you take tasks to work on, remove them from the previous owner's section and insert into your section
  • default identation here is 0 spaces (lines 81-81)
  • use spaces instead of tabs
  • file should end with an empty line

That are our conventions that we have to follow.

@andrew-boyarshin
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Okey, conventions are for C code, and that's only txt file. Anyway, will remember that.

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