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Release 2.35.0

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@LocalIdentity LocalIdentity released this 05 Dec 19:03
· 753 commits to master since this release

What's Changed

New to Path of Building

  • Add 3.23 Tree by (@LocalIdentity, @Regisle) in #6880, #6882, #6905
  • Add support for new Ascendancy nodes by @LocalIdentity in #6893
  • Update + add support for new uniques from 3.23 by @sida-wang in #6883
  • Update some gems with 3.23 changes by (@LocalIdentity, @Lilylicious) in #6896, #6897
    • Arc + Vaal Arc, Blade Vortex + Vaal Blade Vortex, Bladefall, Boneshatter, Cobra Lash, Cold Snap + Vaal Cold Snap, Crackling Lance,
      Cyclone, Discharge, Divine Ire, Double Strike, Dual Strike, Explosive Trap, Freezing Pulse, Frenzy, General's Cry, Glacial Cascade,
      Golems skills, Ice Crash, Ice Nova + Vaal Ice Nova, Ice Spear, Kinetic Blast, Lightning Conduit, Penance Brand,
      Power Siphon + Vaal Power Siphon, Righteous Fire + Vaal Righteous Fire, Spark, Spectral Helix, Spectral Shield Throw, Spectral Throw,
      Spellslinger, Split Arrow, Splitting Steel, Static Strike, Summon Holy Relic, Vortex
  • Update experimental base types by @LocalIdentity in #6896
  • Add support for Guardian's Elemental Relic Auras by @Regisle in #6745
  • Add support for Intuitive Link by @Paliak in #6732
  • Add support for Shrapnel Ballista's shotgunning by @Regisle in #6751
  • Add support for enemy skill damage conversion by @Regisle in #6652
  • Add support for enemy Resistance config to increase max res by @Regisle in #6834
  • Add support for enemy Impale by @Regisle in #6810
  • Add support for Anomalous Sacrifice support by @lepideble in #6807
  • Add support for Divergent Temporal Rift by @Regisle in #6823
  • Add support for reduced Wither effect on self by @Regisle in #6811
  • Add support for 'if Corrupted' mod condition by @Paliak in #6878

Fixed Crashes

  • Fix crash when allocating Tawhoa's Chosen and adding gems to a build by @Paliak in #6726
  • Fix crash when triggering a minion skill with Arcanist Brand by @Paliak in #6852
  • Fix crash when triggering a skill with CwC in a staff by @Paliak in #6792
  • Fix crash when opening help section from build list by @Regisle in #6816
  • Fix crash when searching for a Timeless Jewel after selecting a Devotion mod by @Lothrik in #6858
  • Fix rare crash caused by forcing active an inactive group containing a trigger setup by @Paliak in #6898
  • Fix rare crash when trying to save a build by @Paliak in #6800

User Interface

  • Add the ability to customize the colour of the tree search highlight circle by @admSla in #6866
  • Widen build selection list by @pHiney in #6841
  • Add support for showing Split count for Projectiles by @Regisle in #6738
  • Update text colour for some already supported mods on Gems by @Regisle in #6749
  • Fix stat tooltip when hovering over nodes inside of Intuitive Leap / Thread of Hope by @Paliak in #6717
  • Fix Bear Trap not appearing in Debuff section by @Paliak in #6900

Fixed Bugs

  • Fix Maven Slam + Exarch Ball damage being affected Suppression by @Regisle in #5754
  • Remove the normalisation of 'x damage taken as y' mods if they total to over 100% by @Regisle in #6844
    • Do not have more than a total of 100% physical damage taken as mods!
  • Fix Hit Chance applying twice to CoC trigger rate calculations by @Paliak in #6779
  • Fix Channeled Melee or Attacks halving Trigger rate when Dual Wielding by @Lilylicious in #6894
  • Fix Chieftain's Ngahamu, Flame's Advance node not working with Forbidden Flesh and Flame by @Paliak in #6716
  • Fix Arcane Cloak not affecting max hit by @LocalIdentity in #6704
  • Fix Projectile mastery not adding damage to Ailments by @LocalIdentity in #6902
  • Fix Ice Golem's Ice Spear skill not being supported by Spell Echo by @Paliak in #6740
  • Fix Accuracy rating against enemy mods affecting Accuracy stat by @LocalIdentity in #6711
  • Fix Flasks applying twice if using Ceinture of Benevolence by @Regisle in #6757
  • Fix Widowhail multiplying mods individually and oddly interacting with weapon swaps by @Paliak in #6879
  • Fix Slavedriver's Hand Bloodmagic mod not working by @LocalIdentity in #6793
  • Fix rare incorrect calculations bug when Mirages use forced active skills by @Paliak in #6910
  • Fix fullDPS not working with Flamewood by @Paliak in #6899
  • Fix Banner Aura debuff not applying in all cases by @Regisle in #6780
  • Fix some Banner and Consecrated Ground mods not applying to allies by @Regisle in #6836
  • Fix Holy Relic Nova spell when triggered by Static Strike by @Paliak in #6678

Accuracy Improvements

  • Don't reorder gems on import if socketed into Dialla's Malefaction body armour by @Paliak in #6727
  • Fix some Cluster Jewel nodes not being allocated on import (does not fix it completely) by @Wires77 in #6701
  • Fix Mantra of Flames not counting stacks from Trauma or Voltaxic Burst by @LocalIdentity in #6758
  • Fix parsing for many Explode mods by @LocalIdentity in #6724
  • Fix Honoured Tattoo of the Tuatara interaction with stat conversion jewels by @Peechey in #6712
  • Fix Summon Sentinel of Radiance having 2 burning area skills by @Regisle in #6747
  • Fix Prismatic burst, Shockwave and Combust not listing the correct trigger skill by @Paliak in #6733
  • Fix negative Duration values by @LocalIdentity in #6725
  • Fix negative Damage taken Over Time values by @Regisle in #6802
  • Fix a few 'Regen every 4 seconds' mods by @Regisle in #6775
  • Fix Affliction charges not affecting some ailment magnitudes by @Paliak in #6801
  • Fix Flame Wall added Fire Damage Enchant values by @LocalIdentity in #6794
  • Fix Phantasmal Flameblast AoE values by @LocalIdentity in #6813
  • Update against damage over time to apply the modFlag directly by @Regisle in #6805
  • Increase accuracy of defensive calculations for damage over time when using Divine Flesh and Tempered by War by @Regisle in #6803

New Contributors

Full Changelog: v2.34.1...v2.35.0