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Map wind charges to shulker bullets instead of llama spit
Spit has gravity by default and a short lifespan Fixes #868
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could you add some custom name to the shulker bullet so that resource packs can use custom entity models to add wind charges client side as well? Something like: wind_charge:1b would work
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Also since interaction entities exist, could you make an interaction entity on the shulker bullet that isn't hidden to the player but is interactable (like unrendered but still there). The dimensions would be 2.3 width/length/height cube centered on the windcharge/shulker bullet. This way it isn't 10x harder to hit/interact with the wind charge when on pre1.21