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This is my game of a Hidden Objects genre which I developed using C++ and OpenGL

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yurembo/ObjectFinder

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This is a game of a Hidden Objects genre which I developed using C++ and OpenGL. Level structures are saved in XML. TinyXML reads xml files. Graphics materials are loaded by DevIL SDK. The game uses SQLite to store a data.

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This is my game of a Hidden Objects genre which I developed using C++ and OpenGL

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